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Swerve

Swerve

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Devlog

  • Bugfixes - October 13, 2022 (evening)
    October 13, 2022 by scriptorious
    Bugfixes Fixed bug where colliding with dead cars counts as hitting a wall instead of hitting a car for particle FX and sound purposes Fixed bug where dead car VFX is too low so most of the fire is ob... Continue reading
  • Bugfixes - October 13, 2022 (morning)
    October 13, 2022 by scriptorious
    Bugfixes Removed a high complexity impact dust VFX emitter that was placed in the level and always smoking Dead car smoke component is hidden by default so that it can't be shown before the first tick... Continue reading
  • Bugfixes - October 12, 2022
    October 13, 2022 by scriptorious#bugfixes
    Bugfixes Win/lose stinger play properly Arena music no longer double plays when you restart Fixed bug where you heard the victory music if last enemy died before you You can no longer win the game aft... Continue reading
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